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Input Assets

Input assets are created by the system when the first video card is configured in a video processor. The number of input assets that appear in the Asset Manager is based on the number of inputs detected on the hardware.

Options

In the Asset Manager, input assets appear with labels AI-01 through AI-16 (number varies depending on the specific Alpha model in your environment). Click the 

icon to open the asset options menu and view settings or add to Rooms/Activities.

Input Asset Options

View Settings

Click the View Settings option to open the Asset Properties side panel. Here you can edit the asset name and tags and view additional info, including the input number and originating video processor.

Input Asset Properties Side Panel

Device Control

Click the Enable Device Control toggle to link a control profile to the asset and send commands to the device.

  1. Select a Profile.

  2. Enter an IP Address.

  3. Enter a Port number (if it differs from the default value for the selected profile).

Device Control Toggle

Audio

Click the Enable Audio toggle to route the asset’s audio to a Room.

  1. (Optional) Enter a Preset #.

  2. Enter a Source ID.

  3. Select a Room.

Click Add Mapping Data to map the audio to other Rooms.

Note

See Referencing Zone and Source IDs in DSP Files for help referencing audio controls in a Q-SYS or Biamp DSP.

Enable Audio Toggle

Attributes

The Attributes section allows you to modify the asset's appearance on the video wall. Enable the toggles to add a border, crop the asset, or add text.

Attribute Toggles

After editing the input asset, click Save.

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